Thoughts on Bioshock Infinite [Spoilers] : Bioshock
I just finished Bioshock Infinite, and the Burial at Sea DLC for the While I loved the relationship between Booker and Elizabeth, and I enjoyed the story overall. I' m still confused, it opens up so many paradoxes and possible. I have played many games in the past to completion and Bioshock infinite is one of the few I'm not a big fan of first person shooters, but the first BioShock caught my . will be left with questions and a kind of enlightenment after this finishing the game. .. This game to me really just seemed to try to confuse the gamer with . The latest in the Bioshock series is a different beast from its predecessors. It's sort and I am only along for the ride, the cold puppet hands to his confused and hardened mind. Whereas in the original Bioshock you at least had the comfort of . At the end of the day, Bioshock Infinite is about relationships.
However, sometimes the music isn't dramatic when it needs to be like in certain combat situations unlike games like Skyrim and the Arkham Series. Barely any usability of stealth in this game. Combat is better than other Bioshocks as you can carry two guns of any type now, not just one big and one small. Also the sky-line attack is pretty cool!
And when you're low on ammo, health or salts, Elizabeth will provide you with your needs during combat. You can have Elizabeth bring in some objects to help you fight from other alternate universes using tears a magical portal to another universe but only in set places, and only one at a time. This is really helpful. Although, i have to admit, I wasn't impressed with the different vigors.
Dishonored had better magic. However some of them get better and are really Awesome when you upgrade it. Total gameplay time is pretty short, but don't get me wrong, the story is really Interesting and Deep. But if you're the guy who just wants to finish the game and get it over with, you wouldn't be able to get all the tiny Easter egg audio files which let you in on the history and certain truths of the city, which is pretty vital for you to understand the ending.
The ending, however, makes you think.
In the event that the player gets Booker killed during the game, you often see the black and white flashback to Booker's office again. It is possible that the game treats your "respawn" with that Booker actually having died, while you then continue playing as yet another Booker, one who makes a better choice at that time to prevent his death.
The portal closing on her affected her and gave her the powers because it resulted in her partially existing in two universes at once. This is supported by the early voxophone titled "Source of Her Power" where Rosalind states: A small part of her remains from where she came.
It would seem the universe does not like its peas mixed with its porridge. Turning toward the right and entering Anna's nursery, he calls out for her, and the game ends before you find out if she was in her crib. One theory is that through Comstock's death at the baptism, the only universe which remained was that in which Booker declined the baptism, and never attempted to sell his daughter.
In this final universe, Booker and Anna are assumed to live happily ever after. LOL", Ken Levine writer and creative director of the game replied with "--Did you read about the cat? One conclusion of the Copenhagen Interpretation of stated that a particle could exist in a infinite amount of states before being observed—a quantum superposition.
In order to ridicule this, Erwin Schrodinger asked his colleagues to imagine a cat in a box with a vial of poison set to break at any time.
Before opening the box, one cannot know if the cat is alive or dead. Does this really mean that the cat is both alive and dead at the same time?
Neils Bohr et al. Having just read about the cat, we can assume that as the game cuts out before we are able to observe the crib, Anna is both in and gone from the crib.
BioShock Infinite - Wikipedia
Community Theories Because there's always more than one way to explain something, especially when that something happens to be the ending of BioShock Infinite. Elizabeth's Missing Pendant Elizabeth's fate is still rather up in the air.
It is possible she exists within the probability space like the Luteces. The first sea of lighthouses you encounter, with all the "stars" which are really tears represents the Bioshock multiverse. You enter a final light house where you're drowned by parallel universe Elizabeths. But Prime Elizabeth never enters that lighthouse with you. Booker even says "wait, you're not, who are you? So Elizabeth is still outside, hanging out in the Columbia megaverse.Bioshock Infinite Ending
If drowning Booker eliminates the Comstock timelines, this could be visualized as all the lighthouses universes containing Comstock popping out of existence in that sea of lighthouses. The question is, what's she doing now? Sitting around in that endless sea of lighthouses? Knowing the constants and variables of each one? Can she visit Booker, and would she even want to? The ending tangentially opens new questions, infinitely, so to speak.
By the end of the game, the Elizabeth with whom we traveled was omniscient and quasi-omnipotent. It seems reasonable to conclude that she was able to remove herself from the Comstock timeline, to survive the erasure of the Columbia universe.
Elizabeth and Transfering One's Consciousness One can also make the case for Elizabeth transferring her consciousness. Booker wakes up in the post-credits scene and clearly, on some level, remembers the events of Infinite.
If Booker remembers the events of the game, then it is possible that he will not go on to repeat his mistakes i. Also, if he remembers, he can instill within his child the same sense of intellectual curiosity, love of life, etc.
And finally, if he remembers, it is possible that baby Anna will also come to acquire memories of the events that transpired within the game and, for all intents and purposes, become the Elizabeth that we knew in the game.
The Disappearance of All but the "Final" Elizabeth Even if one wishes to argue that "prime" Elizabeth the person with whom Booker travels during the events of the game enters the final lighthouse, her fate is still unclear. We do not actually witness the disappearance of the "final" Elizabeth. Some have contended that the final piano chime symbolizes her disappearance as well, but that is conjecture.
One could make the counter-argument that if Ken Levine wanted us to know that the "final" Elizabeth disappears, he would have shown it. To quote Andy Kelly at CVG, "The sudden cut to the credits is obviously intended to make this ambiguous, leaving players to decide her fate for themselves. Resulting in Booker not having the opportunity to be drowned. Comstock and any Booker that interacted with Comstock would have to die.
Booker's death at the baptism prevented the birth of Comstock, and therefore the creation of Columbia. The interactive cutscene that plays after the credits have rolled is an entirely different story that suggests there is a universe in which Booker and Anna don't confront Comstock or a debt, as explained in the previous section.
However, this is unlikely because Booker's death at the Baptism would prevent every possible scenario of Anna's birth from ever coming into being. Anna's birth requires Booker's denial of the Baptism although Booker's denial of the baptism may not necessarily lead to Anna's birth.
Even if Anna was born before the Baptism, Booker's dying still prevents him with living with her in any universe.
If you view Elizabeth for what she is however, and how her ability is beyond that of any machine created by the Luteces, you can see where her acts near the end of the game can avoid following most logic. Her goal when drowning Booker was to end Comstock's existence, not Booker's. By drowning Booker, she prevented the creation of Comstock in any universes, and thus eliminated any universes with Comstock in them.
This allows for the cutscene at the end in which Booker still has Anna in his possession. Now if only he could get some therapy for his gambling addiction. It may also be possible that Elizabeth was able to use Booker as an infinite "object" in which she used him as a "proxy" Comstock for every universe where he exists drowning Booker just after his baptism, is the equivalent of drowning Comstock, in the eyes of the universe.
This is why multiple Elizabeths appear, and why there are no longer any people at the baptism with Booker. The Elizabeths have merged this moment together with all universes, and at the same time have separated it from time.
This way they conduct it as a "play", Booker plays Comstock and is killed in his place. In other words Booker is drowned which is then used as the universal ending, for any universe where Booker accepts the baptism as he cannot be drowned by refusing the baptism. Rendering the image shown at the end as a universe where Booker refused the baptism now the only feasible one, as any Booker who accepts is drowned to death.
Anna is a child when Booker awakens as this is the day as shown by the calender on Booker's desk that Anna was sold, thus he returns to this day where his universe is starting anew. An idea left in the air is whether Booker remembers his ordeal, and if Anna exists here or not. Booker awakens startled in his chair hinting at waking up from a nightmare and immediately calls out Anna's name implying that he's afraid it hasn't worked before cutting to black we see a crib in the corner of the room implying we exist in a universe with Anna.
Otherwise Booker's just a creep with a nursery and no child. Elizabeth never states that she must kill Booker before he becomes Comstock. In fact, Comstock is killed in the end of the game, as Booker becomes Comstock while beneath the water. The only change here is that any Booker who accepts the baptism is drowned and never resurfaces. However, this can be explained with a paradox and the theory that nature will always correct a paradox.
If Booker always refused the baptism, he would continue to live and have Anna and would never have to give her up to Comstock. But being that this choice is a variable, Booker choosing to refuse it means there are always universes in which he accepts the baptism and becomes Comstock, resulting in some version of the events of the game. This includes Elizabeth becoming omnipotent and drowning Booker before the baptism. However, the act of drowning Booker before the baptism means that Elizabeth would no longer have ever existed, and would therefore not have been able to drown him after all.
When Booker accepts the baptism, it leads to the series of events that results in Elizabeth becoming all-powerful and drowning him before he even makes the decision. Because of this fact, the choice to accept the baptism creates a paradox, meaning it is not a possibility. This means that the only possibility allowed by nature is to refuse the baptism, making the refusal no longer a variable, but a constant.
Thanks to Elizabeth, no branching universes are created at this point and Booker goes on to raise Anna without her being taken away by an alternate version of himself. Amendment to the Paradox Theory: In other words, alternate universes are branching off constantly and at all variable points, instead of the single arbitrary point of whether or not Booker chooses to be baptized.
Only this constant branching could provide infinite post-baptism-refusal Bookers to the Luteces, since universes would need to be branching off constantly based even on Booker's minor decisions. But if Booker's minor decisions after the baptism decision result in the creation of new universes, so do his minor decisions before the baptism.
This means that there are an infinite number of Bookers in different universes all go to the river and have a chance to make the baptism decision. Drowning Booker before he is baptized in one of these, as happens in the ending then eliminates the infinite number of worlds in which that Booker becomes Comstock and in which fire rains from the sky, etc. Everyman, All at Once and The Mirror of SinZH Comstock asks what happens to the man "left behind" or "lies submerged" in the baptismal water.
Similarly, Elizabeth asks Booker how he deals with all the things he's done shortly after he rescues her and he replies that he just learned to live with them. One of the central themes, then, is whether or not a man can truly leave his sins behind him by participating in a ceremony.
Despite being baptised, washed of his sins and born again, Comstock goes on to commit further atrocities despite Wounded Knee "burnt the teepees with the squaws inside"possibly because he believes himself to be truly another person following the baptism. However, he remains the same ruthless, cruel man internally.
Watch the ending of BioShock Infinite In this sense, then, the drowning death of Booker at the end of the game could be viewed, not as a physical death, but as a metaphysical one where Booker relinquishes the concept that his sins can be washed away solely by the act of baptism without an internal change.
Does this Booker have any knowledge of the events in the game, like a bad dream? Elizabeth asks Booker near the end if he is afraid of God and he answers in the negative.
I'd like to think that Booker has been shown Divine Grace. It does however reconcile many of the paradoxical issues that other theories are plagued with. The idea is centered on two facts within the game: This is reinforced by the fact that the people that would have been present for the baptism do not appear in the final sequence. In essence, the final scene is symbolic in nature and not literal. Elizabeth has created a place where drowning one Booker can stand in for killing however many Bookers as is necessary in order to stop the creation of Comstock in all universes.
You could also say that one sacrificial lamb cleanses away the sins Comstocks of all Bookers in all universes. Thus it could then be theorized that only the Bookers who accept the baptism die who's to say how this symbolic drowning would manifest? They may die soon after or even before the baptism leaving all the Bookers who refuse the baptism to live on - giving us the final scene after the end credits.
Digging below the surface of the first two games reveals distinct references to and discussions about the philosophies of Ayn Rand. Bioshock Infinite takes this idea an entire step further by tackling numerous ideas and philosophies. Namely, Bioshock Infinite includes themes about American Exceptionalism, Absolutism, Objectivism, and the concept of redemption among others.
Booker's first few moments in Columbia are potentially meant to present some overly optimistic caricature of the American dream and one view of the American past. Very, very quickly the game takes a darker turn and soon we see a different side of Columbia.
This time Columbia is a much more pessimistic view of the American dream and the American past, which includes a moment where characters dressed in a way that heavily resembles the Ku Klux Klan shooting "Crows" at Booker. However, both of these views are essentially caricature, and neither of them are entirely true or false, from a certain point of view. They are both two sides of the same coin. BioShock Infinite, then, reveals itself to be about perception and self image, and uses other thematic elements as a framing reference to approach this central theme.
Initially, the game looks at war and heroism. Booker's assault on Comstock examines how we might might dress up or distort our own pasts to cope with our misdeeds or failures. The motorized patriots are a symbol for the false effigies of past idols we create and use to justify our actions and beliefs.
Infinite goes on to frame it's discussion on perception using themes of class warfare, first exaggerating the atrocities perpetuated on the working class, and then revealing their hypocracies.
At no point does the game exempt Booker, and therefore the player, from anything he or she sees.
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Because Booker worked for the Pinkertons, he is, in a way, guilty of creating the state of places like Finkton. Because, in one reality, Booker is a hero to the Vox Populi, he is guilty of their crimes as well. With Booker's help, Elizabeth kills Fitzroy to prevent her from executing a Founder boy.
As they attempt to leave by airship, Songbird attacks the duo and they crash back to Columbia. Continuing onwards, they unravel a conspiracy behind the city's founding: Zachary Hale Comstock had the Lutece twins construct a "Siphon" device to inhibit Elizabeth's powers; Elizabeth is Comstock's adopted daughter, whom he plans to groom into taking over after his death; and Comstock plotted to kill his wife and the Luteces to hide the truth.
Elizabeth is again captured by Songbird, and as Booker pursues, he ends up brought forward in time to by an elderly Elizabeth, showing him the devastation that Columbia is causing while attacking New York City.
The older Elizabeth prepares to return Booker to and gives him information on controlling Songbird, in hopes he can recover her younger self and erase the years of torture and brainwashing she had suffered in becoming Comstock's tool.
Comstock demands that Booker explain Elizabeth's past to her and the two begin to argue; an enraged Booker smashes the back of Comstock's skull on a baptismal font before drowning him.
Booker denies knowledge about Elizabeth's missing little finger, but she asserts that he has simply forgotten. Controlling Songbird, the pair fend off a massive Vox Populi attack, before ordering Songbird to destroy the Siphon. As Songbird turns on Booker again, Elizabeth's powers fully awaken, allowing her to open a Tear and transport them to the underwater city of Rapture. Booker reluctantly agreed, but, having changed his mind, soon gives chase; Comstock barely escaped through a Tear, and its closing severed Anna's finger.
Comstock then raised Anna as his own daughter, Elizabeth; her severed finger, which caused her to exist in two realities simultaneously, is the source of her ability to create Tears. Elizabeth explains that Comstock will always remain alive in alternate universes, as the Luteces have enlisted the Bookers of numerous different universes to try to end the cycle.
Booker, by now joined by other universe Elizabeths at the baptism, allows them to drown him at the moment of his baptismal choice, thus preventing Comstock's existence. One by one, the Elizabeths begin to disappear, the screen cutting to black on the last. He calls out for Anna and opens the door to her room before the screen cuts to black.
In contrast to the limited spaces of Rapture in previous BioShock games, the expanded environment of Columbia provides for more dynamic combat challenges in Infinite.
The player may carry only two weapons at a time,  and can collect other weapons and ammunition either from defeated enemies or from random locations around the city. When damaged, the shield regenerates after a few seconds, while health can be replenished with medical kits or food.